To freeze up Octorock, reflect the boulders he shoots right back at him. Climb it for another Piece. The fairy within will pump you with five questions; answer no, no, yes, no, no to receive a larger quiver. Climb the vine and defeat the Tektites up ahead. As you dodge their blows, wait for one of the hands to face you with its palm open; when it pauses for a second, hit the exposed wiring on it with an arrow. Head back down to where you climbed up the vine and go far east, and cross the bridge to find a dead end. From there, you can wrap your way around into the forest between Hyrule Town and Hyrule Castle until you find an explodable block on the left side; this will lead to a multi-storied set of caves. Walk up and through the Minish path in room eight to reach the castle prisons. Theres seemingly no way to tell which attack hes priming when he pauses, and its exceedingly difficult to get out of the sucked-in air column when hes sucking, so the best advice we have to give is to keep your distance. Before you do so, you should of course return to Hyrule Town, where there will be a whole bunch of people just dying to fuse Kinstones with you. Use it and go through the valley directly on your left. The Elder will open up a new doorway in his house. To begin with, suck it towards you by pressing the button assigned to your Jar, then climb aboard and start moving yourself by tapping the button while aiming in the opposite direction of where you want to go; the gusts of air will push you away from your target, giving you some control over where you go. You can then resize yourself and grab it. With both the three-split technique and the Flame Lantern under your belt, there are some new avenues of exploration open to you. Head through the door at the bottom of the room, and you'll see another shrink stone when you get outside. Mayor Hagen: Fusing with the Mayor will drain a pool of water in the Lon Lon Ranch. You need to move the rightmost block up one space, then push the left block over to the left in order to clear the path. Check out the picture below for the solution. If you set a bomb in the small hole to the right of the sign, a hidden cave will open; enter for another Piece. Theres another open cave to the southwest of this position, containing another Shrub wholl offer to sell you ten bombs for 30 rupees; youll need to take him up on the offer if you dont have any bombs, because the path leading on is blocked by another rubble-covered cave nearby. [ ] After you have the Pegasus Boots, youll be able to uncover a Minish portal in the cow field here. You can do so by climbing the stairs to the north of where you enter the screen, then bombing the rock face four squares to the right of the sign reading "Crenel Wall". Before escorting him to Guantanamo for the rest of his natural life, accept his explosive offer and take the bombs, since theyll come in fairly handy during the rest of your journey. After the four eyes are shut, youll have to approach Vaatis main eye and hit it with your sword a few times before the smaller eyes are reconstituted. In room 14, youll have to fight against another armored knight; the same technique as before will apply, though, so use your shield to block his attacks, then slash at him after he overswings. If you manage to collect all of them, youll receive the Carlov Medal. Head northwest while dodging/fighting various enemies that you've encountered before. How do you get up Mt. However, thanks to the Cane of Pacci and some changes to the landscape, youll also be able to explore around a bit more and obtain some new items. Instead of going in there, though, head left and dig through the sand cave to find another Piece. Crenel To Infuse the Picori Blade Dungeon 2: Cave of Flames After meeting Melari on Mt. Head into the second room from the right on the first floor and head up to room 18. Best Answer. To start off, head one screen to the right and start dispatching the bomb enemies here. One of the little eyes in each arm will look subtly different than the rest. Go around and down a series of stairs to reach the middle where the Master Smith, Melari, is. Earlier on in the game, you may find it difficult to fuse with everyone you meet, due to a lack of Kinstones. Not bad! He will only let players through if they know a sword technique. Sometimes they just dont seem to show up. Before you reach Syrup, though, youll note a seemingly blocked-off cave near a sign. Before you leave the dungeon, check your map; there are still two chests remaining. Grimblade: Grimblade is in the southeastern corner of the Hyrule Castle Gardens. GameSpots game guide for the Minish Cap includes a full walk-through, of course, as well as tips on obtaining the hidden item upgrades and heart pieces scattered around the game world. In order to kill them, all you need to do is slash them with your sword; when all four of the eyes have been taken out, you can run up to the central eye which opens on Vaatis body and slash at it. > The Minish Cap > The Wind Waker > Majora's Mask > Ocarina of Time > Link's Awakening; Fans > Arts (drawings) > Animated gifs > Fakes > Compositions; The Minish Cap tips and tricks Tiger Scrolls. Vaati's Theme - Zelda Dungeon Wiki, a The Legend of Zelda wiki Carry on to Eastern Hills from here. The journey is only getting started in The Legend of Zelda: The Minish Cap, and players will need to prepare for the trek to Mt. Crenel Dungeon 1: Deepwood Shrine Dungeon 2: Cave of Flames Journey to Mt. When you have that done, pass through the barrel (using your roll maneuver to climb the far side), then work your way around to the western platform. Outside this last cave, youll come to a miniaturization point, so shrink down and follow the nearby path to reach Melanis Mines. You can also use the skulls here to restore your health if you were wounded by the knight. Head through the south door, and once outside, use the miny tornado glide towards the west and reach a staircase leading to the north. Waveblade: Waveblade is located near the Temple of Droplets in Lake Hylia, inside a small tree hut to the south. [ ] Head to the northeastern corner of the Minish Village, then exit right to the docks to find another Piece. Hes got some brilliant advice for you: maybe you should try bombing sections of wall that look weakened! If you havent already, you might want to head to the Minish village and Kinstone fuse with the Minish inside the barrel hut there; doing so should open up a Red Potion at Syrups hut. Fusing with him will open up a waterfall cave in North Hyrule Field. A Piece of Heart can be found inside the dojo. [ ] If you head right from the entrance of the same cave, youll eventually come to an open area with a beanstalk in it. Mt. In the next room is another boulder puzzle that players must solve. Room four features a treasure chest, but you cant get to it yet, so just leave it be for now and concetrate on dodging the bombs and flames. Reds are the rarest of all, and youll have to pass up more than a few red Kinstone fusions early in the game due to a lack of stones, but later on, youll find plenty in dungeon chests, chests that appear as a result of lower-level Fusions, and elsewhere. If you leap off through the tiny gap above, you can resize yourself below, kill the blue hands, work your way towards room 28, then take the ladder up to the right half of room 20. Before you get there, youll need to climb a ladder and position a jar atop a small switch to raise one of the barricades in room 16, but after you do reach room 14, youll be able to position your lilypad directly to the right of the flames there, which will let you place a jar on the switch to the north and then walk around to the south and grab the Small Key from the chest. Up ahead, the only path forward is through another doorway. Return to room 29 and head south to reach room 32. You entered in a strange cave, but this time not is nothing is important, except a wall to the right you. With the golden Kinstone in hand, leave the cave and climb the vine nearby, then head to the platform to the northeast and climb down again. You can help him out even more with a couple of fusions here. (There are also golden Kinstones, but those are quest-related and rarely appear except when you need them to unlock a barrier.) Exit the cave head left, and watch out for the several enemies as you make your way to the next cave. Head up for a couple hundred rupees and a red Kinstone. Use the stump nearby to revert to human-size, then blast through the rocks that block your path back to the Eastern Hills. Luckily, when you perform a Kinstone fusion, the effects will be marked on your map, allowing you to check back after completing a few fusions and know which ones you havent followed up on yet. Repeat the process for the second hand and Mazaals head will hit the ground. Head upstairs via room 34, then head west one room to reach 36. In order to get there, walk south and hide in the holes as the rolling spike-logs pass over you. With it, youll be able to shoot out beams of energy when you perform a Spin Attack; this will break Vaatis curses, and will also destroy the large panel on the northern end of the room, allowing you to access a chamber with stained-glass windows. Pulling this switch over these holes is the only way to activate it. After you have that, you can drop down off the northern side of the platform and head to the big locked door on the northern side of the room. Theyre expensive, and youll likely have more than enough Kinstones by that point in the game, but if you need them, there they are. At this point you can push either block two or block four over the switch; it doesnt matter which one. If you train with Greatblade within, youll be able to extend the length of your Great Spin Attack. Most of the Picori have generally uninteresting villager-speak random comments for you, so dont feel compelled to speak to all of them. If you want a blue Kinstone, head right and find the chest at the dead end; otherwise, head up from the entrance to the room and walk around to the southeastern corner; you can push the blocks there into the void to make a path for you to jump across to the eastern side of the room. If you climb up to it (youll need to backtrack down the mountain a bit), youll find another Piece of Heart and a bunch of rupees. To begin with, head to the left end of the room and push the block there down and to the left so that it covers one of the three switches along the western wall. Avoid the rupees that appear, though, as theyre actually monsters that will drain your cash reserves. There are 44 passively-named Pieces of Heart in Minish Cap, spread all across the game world. 5: Fuse with a Mysterious Wall in the sand cave that led to the Mayors cabin, near Syrups hut. Head to room eight, then, and then take an immediate south turn to grab the Dungeon Map. To do so, wait until he shoots boulders at you from his nose, then attempt to deflect them back towards him with your sword. The Legend of Zelda: The Minish Cap - Part 5 - Mt. Crenel! Continue the climb upwards until you reach the peak of the mountain. The ones that lead to Pieces of Heart and item upgrades are the really important ones, so well list those here. You can use the whirlwinds here to maneuver around the room. Well, fusing Kinstones is usually optional - if you persist in fusing with everyone you see, though, you can unlock some pretty good stuff, such as equipment upgrades or Pieces of Heart. Hell ask you to come to a mark on your map and speak to him, but before you do so, you should return to the Elemental Sanctuary and fuse the Water Element with your sword.